About WWR
Alcoholic,Townsfolk,Miscellaneous,Default,The Alcoholic thinks of themself as invincible, as long as their glass is full.
Amnesiac,Townsfolk,Miscellaneous,Default,After some time, the Amnesiac remembers who they really are.
Assistant,Townsfolk,Miscellaneous,Default,All the mirrors in the Assistant's house may one day help them confuse an unwanted intruder.
Bartender,Townsfolk,Miscellaneous,Default,Every village needs a Bartender to serve food and drinks after a long day of work.
Child,Townsfolk,Miscellaneous,Default,The death of a Child enrages the town, it might've been a plot made by two people.
Citizen,Townsfolk,Miscellaneous,Default,Born and raised in the village, the Citizen truly feels at home here.
Coroner,Townsfolk,Miscellaneous,Default,The Coroner learns the method of death through thorough autopsy.
Cursed Civilian,Townsfolk,Miscellaneous,Default,The Cursed Civilian is cursed to become a wolf, if they were to ever face one.
Devout Villager,Townsfolk,Miscellaneous,Default,The Devout Villager will stay true to their beliefs, no matter what.
Fortune Apprentice,Townsfolk,Miscellaneous,Default,When their master dies, the Fortune Apprentice takes their place.
Idiot,Townsfolk,Miscellaneous,Default,The Idiot swore to have seen the light, but the townsfolk calls them crazy and revokes their vote.
Journalist,Townsfolk,Miscellaneous,Default,The Journalist keeps a journal and passes it on to the archives when they die.
Macho,Townsfolk,Miscellaneous,Default,The Macho is strong enough to briefly survive after an attack.
Ranger,Townsfolk,Miscellaneous,Default,The Ranger keeps information that is revealed when they die.
Runner,Townsfolk,Miscellaneous,Default,The Runner is fast enough to outrun a wolf, but the wolf wins when it comes to stamina.
Town Crier,Townsfolk,Miscellaneous,Default,A Town Crier must know everything about one of their neighbors.
Trickster,Townsfolk,Miscellaneous,Default,The Trickster likes to tamper with the polls, messing up their results.
Exorcist,Townsfolk,Power,Default,The Exorcist performs exorcisms on the villagers who think they've been possesed.
Fletcher,Townsfolk,Power,Default,The Fletcher likes to gift their handmade bows and arrows to those they trust.
Grandma,Townsfolk,Power,Default,The Grandma knows what's best for town, and so she fills out more than just her own ballot.
Herald,Townsfolk,Power,Default,The Herald scouts the village and knows when someone's stopped doing a certain occupation.
Hooker,Townsfolk,Power,Default,Spending each night in a different house, the Hooker is difficult to find for those who wish to harm them.
Medium,Townsfolk,Power,Default,The Medium attempts to communicate with the dead - with limited success.
Royal Knight,Townsfolk,Power,Default,The Royal Knight may grant forgiveness to someone who would be lynched.
Stalker,Townsfolk,Power,Default,Whoever the Stalker obsesses over, may find themselves with more votes than possible.
Cleric,Townsfolk,Power,Limited,
Ravenkeeper,Townsfolk,Power,Limited,Ravens are loyal pets. Should two of them encounter each other, the Ravenkeeper will surely know.
Aura Teller,Townsfolk,Investigative,Default,The Aura Teller can sense a threating aura from far away.
Crowd Seeker,Townsfolk,Investigative,Default,The Crowd Seeker attempts to find out if their neighbors truly are who they claim to be.
Fortune Teller,Townsfolk,Investigative,Default,Gifted with clairvoyance, the Fortune Teller can tell exactly who somebody is.
Huntsman,Townsfolk,Investigative,Default,The Huntsman likes to track wolves, and is also pretty good at it.
Innkeeper,Townsfolk,Investigative,Default,The Innkeeper knows exactly what kind of people are hanging around in the village.
Oracle,Townsfolk,Investigative,Default,The Oracle's power is to check if two people are friends or enemies.
Baker,Townsfolk,Group,Default,Baking bread and pastries has always been the Baker's passion. But who's eating those pastries?
Butcher,Townsfolk,Group,Default,The Butcher's shop is a town staple, even with the weird new hire...
Cult Member,Townsfolk,Group,Default,The Cult Members and their leader secretly gather in the forest every night.
Juror,Townsfolk,Group,Default,The Jury is an official council, voting to expose a player if they're not who they seem to be.
Assassin,Townsfolk,Killing,Default,The Assassin has three knives and isn't afraid to leave them in people's backs.
Barber,Townsfolk,Killing,Default,The Barber dreams of one day making a big scene and killing that annoying client.
Cult Leader,Townsfolk,Killing,Default,At night, the Cult Leader gathers their cult in the forest, for their daily human sacrifice.
Executioner,Townsfolk,Killing,Default,The Executioner isn't afraid of being put on the chopping block, they'll likely get out of it.
Huntress,Townsfolk,Killing,Default,The Huntress is trained well in archery. If attacked, they surely can shoot a final arrow with their bow.
Mad Scientist,Townsfolk,Killing,Default,The Mad Scientist loves to experiment on their test subjects, no matter the concequences.
Priest,Townsfolk,Killing,Default,A Priest serves a god, but the wolves in the forest do not.
Witch,Townsfolk,Killing,Default,The Witch is always brewing potions. Protection potions, potions of death, nothing is too weird.
Amulet Crafter,Townsfolk,Killing,Limited,The Amulet Crafter's amulet protects, but its spell- work is unstable, exploding if its owner falls.
Apothecary,Townsfolk,Killing,Limited,The Apothecary might give you poison, but at least there's some medicine for if that were to happen.
Wolfpack,Werewolf,Info,Default,The wolfpack gathers at night to hunt. Nobody is going to miss that one town resident, right?
Lycans,Werewolf,Info,Default,Most of the werewolves have lycanthropy, but sometimes they ally with non-wolves.
Foxes,Werewolf,Info,Default,The Foxes are secret allies of the wolves with magic- al powers. They join the pack by giving up their magic.
Knowledgeable Wolf,Werewolf,Miscellaneous,Default,The Knowledgeable Wolf is well informed on who lives in the town.
Recluse,Werewolf,Miscellaneous,Default,Too smelly to live in the town, the Recluse has allied with the wolves instead.
Scared Wolf,Werewolf,Miscellaneous,Default,The Scared Wolf is quick and a coward, running away from any danger it faces.
Sneaking Wolf,Werewolf,Miscellaneous,Default,The Sneaking Wolf is so quiet, it might get confused for a human wearing soft leather boots.
Wolf,Werewolf,Miscellaneous,Default,Together with its pack, the Wolf roams the forests, and sometimes a village or two.
Wolf Cub,Werewolf,Miscellaneous,Default,The pack protects this newly born Wolf Cub. They'll avenge it if it were to die.
Corrupt Wolf,Werewolf,Power,Default,Quietly stealing vote ballots is the Corrupt Wolf's favorite pastime.
Disguised Fox,Werewolf,Power,Default,The Disguise Fox alters its appearance, hoping the wolfpack will one day find them.
Infecting Wolf,Werewolf,Power,Default,With one bite, the Infecting Wolf can turn anyone into a wolf.
Pack Tanner,Werewolf,Power,Default,Raised by wolves, the Pack Tanner roams along with them, but their true passion lies with making masks.
Saboteur Wolf,Werewolf,Power,Default,The Saboteur Wolf has learnt to forge handwriting, faking resignation letters from election candidates.
Tanner,Werewolf,Power,Default,The Tanner likes creating realistic masks from a variety of animals, and sometimes human skin.
Baroness,Werewolf,Power,Limited,With its ability to see through others, the Baroness receives information by spy- ing on gifted villagers.
Gallant Fox,Werewolf,Power,Limited,The Gallant Fox may shield another vilager from harm, its choice anonymously revealed to the pack.
Archivist Fox,Werewolf,Investigative,Default,The Archivist Fox anon- ymously sends info from the town's archives to the wolf- pack, hoping to join it.
Clairvoyant Fox,Werewolf,Investigative,Default,The Clairvoyant Fox uses their clairvoyance to send info to the wolfpack. One day they may become a wolf.
Lone Warlock,Werewolf,Investigative,Default,This smart, Lone Warlock has been cursed and might one day become a wolf.
Psychic Wolf,Werewolf,Investigative,Default,The Psychic Wolf attempts to find out the truth about their enemies.
Tracking Wolf,Werewolf,Investigative,Default,The Tracking Wolf can sense a threatening aura from miles away.
Warlock,Werewolf,Investigative,Default,The Warlock can find out who someone truly is, simply by looking at them.
Bloody Butcher,Werewolf,Group,Default,This Bloody Butcher is looking for something other than the usual meats: human flesh.
Cultist Wolf,Werewolf,Group,Transformation,The Cultist Wolf leads a double life and gets the benefit of listening along with the enemy.
Lesser Coyote,Werewolf,Group,Limited,When the greater coy- ote lives, the Lesser Coyote is in their pack. Otherwise they join up with the wolves.
Alpha Wolf,Werewolf,Killing,Default,The Alpha Wolf is the leader of the wolfpack, overruling the other wolves when necessary.
Direwolf,Werewolf,Killing,Default,Should all wolves but the Direwolf fall, their rage is unleashed.
Lone Wolf,Werewolf,Killing,Default,The Lone Wolf is enraged, leaving a trail of deaths in its attempts to find its pack.
Greater Coyote,Werewolf,Killing,Limited,As an ally of the wolfpack, the Greater Coyote has their own pack attack when the wolves fail.
Howling Wolf,Werewolf,Killing,Limited,When Howling Wolf how- ls at the moon, they may get answered by a maskmaker's passion or a pack's fury.
White Werewolf,White,Killing,Default,The White Werewolf is the outcast in the wolfpack, rather seeing other wolves die than protect them.
Flute Apprentice,Flute,Miscellaneous,Default,The Flute Apprentice hopes to one day be a Flute Player.
Flute Charmer,Flute,Investigative,Default,Those charmed by the Flute Charmer have their true self revealed and will be seen as a flute player.
Flute Player,Flute,Power,Default,The Flute Player seeks an end to all the violence by enchanting everyone.
Demon,Hell,Killing,Default,A Demon works for the devil, helping them try and gain more souls.
Devil,Hell,Killing,Default,The Devil deals in souls, each soul making it more and more powerful.
Souls,Hell,Info,Default,
Pyromancer,Pyro,Killing,Default,The Pyromancer must make a difficult choice: spread more gunpowder or set it all ablaze.
Wisp,Pyro,Killing,Default,If you're not careful, a Wisp might spark a flame and burn a neighbor.
Firebug,Pyro,Killing,Limited,The Firebug protects villagers with a fiery shield. Any harm done to them would turn into a hot mess.
Plague Bearer,Plague,Killing,Default,A contagious disease spreads through the rodents that the Plague Bearer releases.
Plague Carrier,Plague,Miscellaneous,Default,The Plague Carrier is the sickly sidekick of the plague bearer.
Plague Doctor,Unaligned,Investigative,Default,The Plague Doctor seeks a cure for the disease the Plague Bearer brings.
Undead,Underworld,Miscellaneous,Transformation,The Undead are the secret army of the vampire.
Vampire,Underworld,Power,Default,It's said that a Vampire's bite grants a person eternal life...
Apocalyptic Horseman,Horsemen,Killing,Transformation,The Apocalyptic Horseman unleashes its fury upon its enemies.
Horseman,Horsemen,Miscellaneous,Default,A Horseman signifies the start of the apocalypse.
Horseman Of Death,Horsemen,Killing,Default,A slow, merciless death awaits all who face the Horseman of Death.
Horseman Of Famine,Horsemen,Power,Default,Starvation to all who dare to look upon the Horseman of Famine.
Horseman Of Pestilence,Horsemen,Power,Default,Sickness spreads through your body once you see the Horseman of Pestilence
Horseman Of War,Horsemen,Power,Default,There is no time for votes and elections when the Horseman of War is near.
Riding Hood,Unaligned,Miscellaneous,Default,Like the fairytale, the Riding Hood just needs to be eaten to win.
None,Unaligned,Miscellaneous,Technical,The None is not a role.
Despot,Unaligned,Power,Default,The Despot wants all the attention for themself.
Psychopath,Unaligned,Investigative,Default,The Psychopath tries to get rid of everyone on their list, through whichever means neccesary.
Detective,Unaligned,Investigative,Limited,A new face in town, the Detective tries to find out everyone's occupation through research.
Rival,Unaligned,Investigative,Limited Transformation,The Rivals have a bitter rivalry, hoping for each other's deaths.
Angel,Unaligned,Killing,Default,The Angel wants to go back to heaven, taking their 'saviour' with them.
Chef,Unaligned,Killing,Default,An excellent Chef serves their customers good food, most of the time...
Cat,Unaligned,Align,Default,Cats and dogs have always been enemies. They'll always want to beat eachother.
Dog,Unaligned,Align,Default,Dogs and cats have always been enemies. They'll always want to beat eachother.
Grave Robber,Unaligned,Align,Limited,
Cupid,Unaligned,Align,Default,The Cupid falls in love, and forms an inseparable team with their new-found lover.
Cupid Hag,Coven,Align,Limited Transformation,When the Cupid falls in love with a hag, they'll become a Cupid Hag.
Cupid Wolf,Unaligned,Align,Transformation,When the Cupid gets infected by the infecting wolf, they'll become a Cupid Wolf.
Demonic Cupid,Hell,Miscellaneous,Transformation,When the Cupid falls in love with a member of the hell team, they'll become a Demonic Cupid.
Undead Cupid,Unaligned,Align,Transformation,The Undead Cupid is a cupid that has been demonized and then killed.
Bitter Hag,Coven,Killing,Limited Transformation,The Bitter Hag seeks revenge on all who have wronged them.
Cautious Hag,Coven,Power,Limited,The Cautious Hag has learnt to use a powerful protection spell.
Hag,Unaligned,Align,Limited,A normal Hag has not yet received their spellcasting ability.
Prophetic Hag,Coven,Investigative,Limited,The Prophetic Hag has learnt to use a powerful spell to see the truth in others.
Vicious Hag,Coven,Killing,Limited,The Vicious Hag uses their magic to attack their enemies.
Corrupted,Extra,Miscellaneous,Default,The Corrupted has been the target of a Corrupt Wolf
Journal Holder,Extra,Miscellaneous,Default,The Journal Holder has access to the archives of the village journalist.
Lover,Extra,Miscellaneous,Default,Struck by cupid's arrow, the Lover is inseperable from cupid.
Restaurant Customer,Extra,Power,Default,This fancy restaurant has long waiting lists. Did the Restaurant Customer really get lucky?
Wager Recipient,Extra,Power,Default,The Wager Recipient may make a deal with the devil. However, it comes at a price...
Amulet Of Protection,Extra,Power,Limited,Created by the amulet crafter, the Amulet of Protection protects its holder.
Test Subject,Extra,Group,Default,The mad scientist loves to experiment on the Test Subjects, no matter the concequences.
Fletchers Customer,Extra,Killing,Default,The Fletcher's Customer has been taught defend themselves with a bow and arrow.
Guardian,Extra,Elected,Default,The Guardian is elected to protect the town from harm.
Mayor,Extra,Elected,Default,The Mayor is elected to lead the town.
Reporter,Extra,Elected,Default,The Reporter is elected to find out the truth behind the dead.
Monarch,Extra,Elected,Limited,A Monarch wants to keep its empire flourishing using heirs and knights.
Burglar,Unaligned,Killing,Variant,The Burglar has a rivalry with the thief, hoping to stop them in their tracks.
Corpse,Graveyard,Miscellaneous,Variant,The Corpse is the loyal companion of the zombie, replacing them if they fall.
Last Living Citizen,Townsfolk,Killing,Variant,Waking up in a monster-filled town, the Last Living Citizen uses more power than ever before.
Look-Alike,Unaligned,Align,Variant,The Look-Alike finds somebody else and copies everything they have.
Thief,Unaligned,Align,Variant,What's yours will soon be the Thief's instead.
Zombie,Graveyard,Power,Variant,Two bites from a Zombie and you'll be one yourself.
Zombified Cupid,Unaligned,Align,Transformation,A cupid who's bitten by a zombie, will become a Zombified Cupid.
Acrobat,Townsfolk,Miscellaneous,Mini,The Acrobat is faster than even the runner, outrunning the wolves twice.
Apprentice,Unaligned,Align,Mini,When somebody dies, the Apprentice takes up their job.
Blessed Wolf,Werewolf,Miscellaneous,Mini,Blessed by the wolf gods, the Blessed Wolf cannot die by usual means while in wolf form.
Grandpa,Townsfolk,Power,Mini,Be sure to do what's best for town, or the Grandpa might fill out your ballot for you.
Hunter,Townsfolk,Killing,Mini,The Hunter isn't the most experienced, but surely they can still take down one wolf?
Ice King,Ice,Investigative,Mini,The Ice King seeks out the occupations of people, so they can freeze them into Ice Sculptures.
Ice Prince,Ice,Miscellaneous,Mini,The Ice Prince is the heir to the Icy Throne.
Master Barber,Townsfolk,Killing,Mini,The Master Barber is a bit more daring than the regular barber.
Neighbor,Townsfolk,Miscellaneous,Mini,The Neighbor is sure at least one of her three neighbors is an ally.
Royal Guard,Townsfolk,Power,Mini,The Royal Guard is a more respected royal knight.
Sorceress,Townsfolk,Power,Mini,The Sorceress uses her magical power to increase the power of her allies, but risks losing it on a bad choice.
Wild Child,Townsfolk,Miscellaneous,Mini,The Wild Child chooses an idol, betraying town if their idol dies.
Bard,Townsfolk,Miscellaneous,Archived,The Bard stays up all day and night, narrating everything they see.
Bat,Underworld,Recruitment,Archived,The Bat haunts players at night, making it difficult to find and demonizing visitors.
Bear,Unaligned,Miscellaneous,Archived,The Bear does not wish to be disturbed, and viciously attacks those that do.
Cerberus,Hell,Power,Archived,The Cerberus offers its protection: for a price. What is a soul for a life?
Cult Acolyte,Townsfolk,Group,Archived,The Cult Acolyte studies under the cult's leader hoping to succeed them one day.
Golem,Unaligned,Miscellaneous,Archived,The Golem wishes to protect the town as guardian.
Gray Werewolf,White,Killing,Archived,The Gray Werewolf is a less ruthless white werewolf, wishing only most, but not all, wolves dead.
Hellhound,Werewolf,Group,Archived,The Hellhounds are a secret trusted group within the wolfpack.
Herding Dog,Flock,Power,Archived,The Herding Dog supports the shepherd.
Ice Queen,Ice,Power,Archived ,The Ice Queen supports the ice king with her powerful magical ability to copy others.
Imp,Hell,Miscellaneous,Transformation,The Imp is a failed wannabe devil, who allies with the devil.
Packless Wolf,Werewolf,Miscellaneous,Archived ,The Packless Wolf has lost the pack, only finding it just after the last wolf falls.
Reaper,Nightmare,Killing,Archived,The Reaper scares players into sleepless nights and gains power from those who have died.
Rogue Wolf,Townsfolk,Killing,Archived,The Rogue Wolf had enough of the wolves' violence. Instead, it allies with town.
Shepherd,Flock,Power,Archived,The Shepherd wants everyone in its herd, using those who are in it to increase its power.
Spectral Cupid,Unaligned,Align,Archived,When a cupid would turn into a spirit, it becomes a Spectral Cupid instead.
Spirit,Nightmare,Miscellaneous,Archived,The Spirit is a member of the reaper's secret army.
Swindler,Unaligned,Miscellaneous,Archived,The Swindler aims to sabotage the votes as much as they can.
Trickster Wolf,Werewolf,Miscellaneous,Transformation,The Trickster Wolf was once a human trickster. Even lycanthropy could not put an end to their hijinks.
Unemployed Chef,Unaligned,Miscellaneous,Archive,Jobless, the Unemployed Chef can't afford any rumors about its food, serving only charmed food.
Wraith,Nightmare,Killing,Archived,The useful helped of the Reaper, the Wraith brings as much terror as its master.
About WWR
WWR is a unique discord variant of the social deduction game Werewolf/Mafia.
We regularly run games, featuring both classic and custom roles.
This site is a version of the Werewolves Revamped Rule Book, generated from the rule book Github Repository.
Each game is made out of four different type of roles: Townsfolk (~50%), Werewolves (~30%), Solos (~12%) and Unaligned (~8%). The main battle is between the townsfolk and werewolf teams, but the solo teams can also be influential. Unaligned roles often have a special win condition that allows them to leave the game with a victory mid-game while the others continue playing. They may side with whichever team is the most eager to help them.
Werewolves Revamped is played in a real-time day/night cycle. That means that a day and a night added up in Werewolves Revamped always total 24 hours. During the day players can vote on a lynch and election, and during the night most role actions are performed.
A major feature of WWR are the conspiracy channels (CCs). CCs are player-made channels, and give an opportunity to have a private channel with one or more players of their choosing. These channels can be used to talk privately, without other players being able to read what's being said. The amount of CCs each player may create is however fairly limited.