Changelog
Here's a list of the latest updates to our rule book and a list of their changes:
Update V19 - S13
2025-01-01
This version contains a bunch of unlimits and new roles, a ton of technical changes and various balance changes. An exhaustive list of changes can be found on Github.
Role Additions
Town:
Tattletale (TI),
Cursebearer (TP)
Unaligned:
Grave Robber (UAA)
Notable Changes
Jury: Buffed; Can now check every night, starting Night 1.
Baroness: Simplified; Can now only spy on "Investigative" category roles.
Cleric: Buffed; Its power is now only dependent on Mayor and not all elected roles.
Flute Charmer: Buffed; Now only promotes if it is the last remaining flute team role.
Flute Apprentice: Buffed; Charmed players are now also affected by its redirection.
Plague Team: Buffed; Players that survive the plague will now die again the next night.
Plague Carrier: Buffed; Now starts contaminated.
Barber: Nerfed; Removed the reveal.
Macho: Nerfed; Removed the reveal.
Revenant: Renamed; Renamed from Banisher to Revenant.
Cat/Dog: Changed; They now only choose between Town/Wolves and do not role change. They still get their investigative power.
Reclassifications: Despot (UAM -> UAP)
Removed Roles:
Rival
Update V18 - Haunting (S12)
2024-06-25
This version contains a few technical changes, a few gameplay changes and the first version of Haunting. An exhaustive list of changes can be found on Github.
Role Additions
Town:
Cleric (TP)
Haunting:
Gravekeeper (EE),
Banisher (EE),
Poltergeist (EE),
Banshee (EE),
Fenrir (WK),
Spiritualist (TP)
Notable Changes
Hell: Changed; Souls can no longer be used to kill soulless players (affects wager/soul kills).
Amulet Crafter: Nerfed; Shattering is now an end night ability (and past night 1 only).
Jury: Buffed; Can now investigate Night 1.
Monarch: Changed; Merged heirs/knight. First heir selection is now mandatory.
Ravenkeeper: Revamped; Ravens now individually spy and report end night.
Cautious Hag: Buffed; Now also strongly disguises.
Recluse: Clarification; Powers from Extra roles show as the Extra role.
Removed Roles:
Cult Acolyte,
Reaper,
Wraith
Unlimited Roles:
,
,
Update V17 - Formalization (S11)
2023-12-14
With this version we created alternative descriptions of each role that are completely formalized and resolved various issues we encountered a long the way. The update contains more than 1500 changes to a total of almost 375 elements, a full diff can be found on Github.
Role Additions
Town:
Apothecary (TK)
Werewolves:
Howling Wolf (WK),
Cultist Wolf (WG)
Extra:
Monarch (EE),
Journal Holder (EM),
Restaurant Customer (EP),
Wager Recipient (EP)
Notable Changes
Fletcher: Nerf; Removed manual revoking and added an automatic revoke on death
Gallant Fox: Nerf; Cannot target the same player consecutively
Reaper: Removed recruitment power and added a vote stealing power instead
Wraith: Buff; May now turn a player sleepless every night
Plague Doctor: Win Condition Change; Now requires the plague to be eliminated rather than plague team
Pyromancer: Removed the ability to unpowder players
Fortune Apprentice: Only a single Fortune Apprentice promotes at a time now
Herald: Is now informed when the last player who had the role at the time of selection dies.
Direwolf: Now executes the kill itself directly, rather than using a wolfpack poll.
Tanner: Now learns its info on whether a tanned player is in the pack at the start of night.
Stalker: Fix; Ability is now an immediate day ability
Cupid: Simplified; Now always copies its lover's alignment
Hags: All the hags, except for Hag, are now coven-aligned. Hag is nonaligned.
Plague Team: Merged 'Contagious' and 'Contaminated' into a single term
Bakers: Buff; No more ability duplicating - a single extra kill is granted to wolves when they first kill a Baker
Horsemen: Buff; Unaligned players do not have to be doomed to start the apocalypse
Apocalyptic Horseman: Nerf; Cannot kill if they transformed in the current night and had already doomed
Ravenkeeper: Clarifications on what is counted as an action
Cult Leader/Greater Coyote: Their group's attacks are not alwaye executed by them
Wolf Cub/Child/Cult Acolyte: Nerf; Death abilities no longer persist past role change
Baroness: Can no longer target Medium, but can target Coroner now
Nonaligned: Split the term 'Unaligned' into 'Unaligned' (a role category) and 'nonaligned' (the state of not being part of an alignment)
Unique Roles: Defined some roles as Unique Roles
Reclassifications: Hag (UAM -> UAA), Innkeeper (TP -> TI), Baroness (WI -> WP)
Ability Descriptions: The technical descriptions of all ability types have been revamped and extended, or for previously undefined ability types created.
Formalization: All roles, groups, polls and teams have been formalized.
Definitions: Various new definitions for game components such as "roles", "alignment" and many more have been created.
Category Changes: The recruitment category has been removed, and 'R' roles have been reclassified to 'K' or 'P'
Category Changes: New role categories have been added (EP, EG, EK) and some roles have been reclassified into these categories.
Removed Roles:
Imp,
Cerberus,
Rogue Wolf,
Trickster Wolf,
Loyal Cupid,
Spectral Cupid,
Spirit
Unlimited Roles:
Horsemen Team (6 Roles)
Update V16.1
2023-08-13
This version contains a bunch of balance changes, fixes and revamps. An exhaustive list of all changes can be found on the Github.
Role Additions
Unaligned:
Rival (UAI)
Notable Changes
Child/Cult Acolyte: Consistency with Wolf Cub: ability now triggers post-role change
Bloody Butcher: Buff; Now has a strong Butcher disguise
Cerberus: Buff; Now attacks whoever attacked it
Grandma: Nerf; Must select two targets now
Firebug: Buff; Now powders when warding does nothing
Town Crier: Nerf; Now only gains info start of Night 1
Pyromancer: Buff; Now immune to pyro ignition
Pyromancer: Clarification; Now learns when powdering fails
Amnesiac: Technical Change; Transformation now happens start of N2
Cerberus: Clarification; Disguise is kept on role change to demon
Bakers: Nerfed; When a baker dies, wolves may use their abilities again
Cat & Dog: Revamped; Possible transformations are now Fortune Teller, Warlock & Rival
Allow Unselecting: Assistant, Huntress, Ranger, Executioner, Journalist, Herald, Angel, Flute Apprentice and Fletcher's Customer can now unselect their target
Nightmare Team: Simplified; Another revamp/simplification of the previous one
Pack Join Transformation: Lone Wolf/Warlock now become a Wolf when joining the pack
Removed Roles:
Bard,
Hellhound
Unlimited Roles:
Pack Tanner
Update V16 - S10
2023-06-18
This version contains a fairly large amount of changes that were discussed throughout season 9, as well as a ton of rule book cleanup (many new additions of general rules, and removal of roles that dont get used). An exhaustive list of all changes can be found on the Github. All newly added roles are considered to be limited.
Role Additions
Town:
Rogue Wolf (TK),
Ravenkeeper (TP)
Werewolves:
Baroness (WI),
Greater Coyote (WK),
Lesser Coyote (WM),
Gallant Fox (WP),
Unaligned:
Loyal Cupid (UAA)
Extra:
Test Subject (EM),
Amulet of Protection (EM)
Notable Changes
Despot: Wins if elected to any role
Corrupt Wolf: May now also assign 0 or 1 vote(s)
Bitter Hag: May now use each spell every night
Amulet Crafter: Renamed from Amulet Holder
Plague Doctor: Now cures during the day
Cupid: Revamped, now joins lover's team
Horsemen: War and Famine can now doom twice
Reclassifications: Innkeeper and Coroner reclassified to TP and TM
Category Changes: New role categories have been added (SI, UAI, UAP, UAK, EM, EE) and some roles have been reclassified into these categories.
Removed Roles:
Apprentice,
Bat,
Unemployed Chef,
Thief,
Zombie,
Corpse,
Zombified Cupid,
Look-Alike,
Apocalyptic Cupid,
Flaming Cupid,
Plagued Cupid,
Lupine Cupid,
Shepherd,
Herding Dog
Unlimited Roles:
Recluse,
Alcoholic,
Tracking Wolf,
Archivist Fox,
Corrupt Wolf
Update V15 - S9
2022-12-09
This version contains a fairly large amount of changes that were discussed throughout season 8. An exhaustive list of all changes can be found on the Github. All newly added roles are considered to be limited.
Role Additions
Town:
Alcoholic (TM),
Amulet Holder (TK),
Cult Acolyte (TG)
Werewolves:
Recluse (WM)
Unaligned:
Detective (UAM)
Solos:
Firebug (SP),
Flute Charmer (SP),
Cerberus (SP)
New Solo Team:
Horsemen Team (7 Roles)
Notable Changes
Lone Wolf: Changed to be more like Priest
Reaper: Major simplification of the role
Bard: Major limitations to the power
Saboteur Wolf: Buff; Target is now hidden
Alpha Wolf: Buff; Now also has Devout Villager powers
Dog/Cat: Nerf; TC option replaced by Journalist
Jury: Buff; One check each night past N1
Royal Knight: Nerf; Cannot use power on D1
Stalker: Nerf; Not confirmable anymore
Wolfish: New term to refer to lycans/pack members/werewolves
Hags: Revamped
Psychopath: Major Buff; Active invest/tan powers
Removed Roles:
Scared White Werewolf,
Golem
Unlimited Roles:
Direwolf,
Devout Villager,
Amnesiac
Update V14 - S8
2022-06-10
This version adds quite a few roles, however a bunch of them have already existed for a long time but were never fully added to the role book. An exhaustive list of all changes can be found on the Github. All newly added roles are considered to be limited.
Role Additions
Town:
Devout Villager (TM)
Werewolves:
Archivist Fox (WI),
Corrupt Wolf (WP),
Tracking Wolf (WI)
Unaligned:
Golem (UAM),
Unemployed Chef (UAM)
Cupid Variants:
Plagued Cupid (UAA),
Spectral Cupid (UAA),
Cupid Hag (UAA)
Solos:
Scared White Werewolf (SK),
Spirit (SM),
Bat (SR)
New Solo Team:
Graveyard Team (3 Roles)
Notable Changes
Recruitment Category: New Role Classification; Used by Underworld/Graveyard Teams
Plague Carrier: Buffed; Now learns amount of players with plague
Angel: Nerfed; Negative vote is now invisible
Flock Team: Buffed & Updated
Nightmare Team: Nerfed & Updated
Removed Roles:
Corrupt Wolf (old), Heaven Team (3 Roles), Graveyard Team (old, 3 Roles)
Unlimited Roles:
Plague Team (2 Roles),
Plague Doctor,
Underworld Team (2 Roles),
Idiot,
Exorcist,
Herald,
Cat,
Knowledgeable Wolf
Update V13
2022-05-04
An exhaustive list of all changes can be found on the Github. All newly added roles are considered to be limited.
Role Additions
Town:
Amnesiac (TM),
Herald (TP)
Werewolves:
Direwolf (WK),
Trickster Wolf (WT)
Unaligned:
Cat (UAA),
Hags (4 Roles)
Notable Changes
Plague Team: Major Revamp and Rename
Transformation Category: New Role Classification; Used by Trickster Wolf
Werewolves Killing Category: New Category; Used by Direwolf & Lone Wolf
Angel: Nerfed; Now also cancels the next lynch
Guardian: Buffed; Now protects from night attacks instead of lynches
White Werewolf: Buffed; May attack in any night, but never twice consecutively
Shepherd: Updated
Receptionist: Renamed to Innkeeper
Removed Roles:
Acrobat,
Tasty Villager,
Gray Werewolf
Unlimited Roles:
Wisp,
Assistant
Update V12.3
2021-06-22
This is a minor release, resolving a bunch of issues. An exhaustive list of all changes can be found on the Github.
Notable Changes
Gray Werewolf: Buffed; No longer live loses against wolves
Lover: Clarification regarding death announcement
Foxes: Clairvoyant/Disguised Fox abilities are immediate again
Update V12.2
2021-06-12
This is a minor release, improving a couple of roles. An exhaustive list of all changes can be found on the Github.
Notable Changes
White Werewolf: Buffed; Now imitates the most common WM role
Wisp: Buffed; Pyromancers igniting a Wisp now gives special info
Infecting Wolf: Converting a Butcher now makes them a Bloody Butcher
Infecting Wolf: Renamed; Infected Wolf -> Infecting Wolf
Underworld Team: Vampire/Undead have been limited
Fortune Apprentice: Nerfed; No longer joins the TI's secret channel
Update V12.1
2021-05-28
This is a minor release, mostly cleaning up the role book. An exhaustive list of all changes can be found on the Github.
Notable Changes
Reaper: Buffed; Can now use day abilities
Reaper: Buffed; May now turn a player sleepless each night
Underworld Team: Nerfed; If no players of the team remain, players can't turn undead anymore
Hooker: Nerfed; May not pick the player twice in a row anymore
Alpha Wolf: Buffed; May now overwrite the wolfpack kill once. Now a WP role.
Removed Roles:
Archangel,
Saint,
Plaguebearer,
Zombie,
Cursed Civilian Alt,
Packless Wolf,
Claimspace,
Ice King,
Ice Queen
Unlimited Roles:
Coroner,
Clairvoyant Fox
Update V12
2021-05-10
This release features a couple of new roles and a bunch of improvements. An exhaustive list of all changes can be found on the Github. All newly added roles are considered to be limited.
Role Additions
Town:
Juror (TG),
Exorcist (TP),
Innkeeper (TP),
Idiot (TM),
Assistant (TM)
Werewolves:
Corrupt Wolf (WP)
Notable Changes
Aura Teller & Ranger: Nerfed; Now affected by redirections
Fortune Apprentice: Nerfed; Reveal removed
Grandma, Stalker & Devil: Buffed; Now immune to redirections
Ice King: Role was reverted to limited status
Nightmare Team: Revamp of entire team
Wisp: Ability changed from immediate night to end day
Pack Tanner: Nerfed; May not target the same player twice in a row anymore
Update V11.1
2021-04-30
Though this a minor version, a significant amount of major role changes are made. An exhaustive list of all changes can be found on the Github. All newly added roles are considered to be limited. This is the first update available in Github.
Role Additions
Werewolves:
Pack Tanner (WP)
New Solo Team:
Flock Team (2 Roles)
Notable Changes
Flute Apprentice: Changed; No longer joins #enchanted, but now promotes to Flute Player
Flute Player: Changed; Amount of players enchanted each night now based on player count
Hell Team: Revamp
Riding Hood: Now descends if no wolves remain
Hellhounds: Buffed; Now disband if betrayed
WWW & GWW: Now counted as lycans
Clairvoyant Fox: Updated
Removed Roles:
Survivor
Update V11
2021-04-15
This release features a couple of minor changes. All newly added roles are considered to be limited. With this version the role book has been converted into a Github repository.
Role Additions
Werewolves:
Clairvoyant Fox (WI)
Solos:
Lab Assistant (SM)
Unaligned:
Thief (UAA)
Notable Changes
Cursed Civilian: Reverted to original version. Previous version now available as Cursed Civilian Alt
Coroner: Buffed; Ability is now passive
Update V10.1
2020-10-29
This release features two role reclassifications.
Notable Changes
Sneaking Wolf: Now a WM instead of a WP role
Unlimited Roles:
Ice King
Update V10
2020-07-18
This release features a various changes, role additions and removals.
Role Additions
Town:
Cursed Civilian (Old) (TM)
Unaligned:
Riding Hood (UAA)
Notable Changes
Cursed Civilian (New) & Packless Wolf: Limited this new version of Cursed Civilian
Ice King: Limited Ice King
Coroner: Limited Coroner until its buffed
Flute Apprentice: Can now redirect the abilities of enchanted players if used on them
Oracle: Not affected by weak disguises anymore
Unlimited Roles:
Gray Werewolf
Update V9 - Flattening
2020-04-01
This updates features a huge amount of minor changes combining similar abilities into standardized abilities and other similar things. The changelog is currently lost.
Update V8.2
2019-09-17
Changes unknown.
Update V8.1
2019-09-08
This version contains a single minor change.
Notable Changes
Despot: All players who voted for a winning Despot lose their vote the next day
Update V8
2019-08-31
This version contains new roles and changes implemented at the end of Season 3.
Role Additions
Town:
Bartender (TM)
Werewolves:
Saboteur Wolf (WP)
Notable Changes
Tanner: Now is informed if at least one of their two targets is part of the wolfpack
Coroner: Ability is now passive for every death, instead of active
Wolf Cub: Ability triggers even after role loss
Despot: Now the mayor equivalent of Angel
Fortune Apprentice: Loses their ability on role loss now
Flute Player: Enchants are now shared
Update V7 - Mini Roles
2019-07-25
This version brings over a lot of roles that have successfully been tested on Mini Wolves.
Role Additions
Town:
Journalist (TM),
Medium (TP)
Werewolves:
Alpha Wolf (WM)
Unaligned:
Chef (UAM)
Notable Changes
Baker: Bakers now turn into Butchers if a Baker is infected by the Infected Wolf
Angel: Now starts out with -1 on public polls
Cursed Civilian: Now turns into Packless Wolf if attacked instead of Wolf
Removed Roles:
Survivor
Update V6.1
2019-07-06
This version starts bringing over some Mini Wolves changes (continued in v7).
Role Additions
Town:
Trickster (TM)
Notable Changes
Fortune Apprentice: Reworked, now works for all TI roles
Update V6.0.1
2019-07-06
This version buffs Psychopath.
Notable Changes
Psychopath: List is now only 1/3 instead of 1/2
Update V6.0
2019-06-07
This version features some fixes and was released after S0G0 (OS3A), the first game on the current discord server.
Notable Changes
White Werewolf: Can now only attack pack members
Angel: Angel can't target itself (clarified)
Fortune Apprentice: Now also turns into Fortune Teller if the FT loses roles (not just on death)
Update V5 - S0G0
2019-05-29
Update for S0G0 (OS3A), making it the first role book used on the new server.
Notable Changes
Stalker: Can anonymously communicate with threatened player
Role Additions
Town:
Coroner
Unaligned:
Angel
Update V4 - S3G4
2019-05-24
A small update for S3G4.
Notable Changes
Devil: Can anonymously communicate with Wager Recipient
Grandma: Can anonymously communicate with selected players
Huntress: Lynching no longer triggers ability
Lone Wolf: Now dies if killing a wolf or unaligned player
Role Additions
Town:
Coroner
Werewolves:
Lone Warlock
Unaligned:
Angel
Update V3 - S3G5
2019-05-16
A small update for S3G3.
Notable Changes
Grandma: Votes are now equal to amount of players chosen
Devil: Now has automatic soul defense
Guardian: Now only protects from lynches. Double protection moved from 10 to 12 players.
Update V2 - S3G2
2019-05-03
A small update for S3G2.
Notable Changes
Elected Roles: Mayor/Reporter/Guardian descriptions are added
Role Additions
Unaligned:
Angel
Update V1 - New Release
2019-04-14
The first release of the new role book, used for S3G1. Also the first role book to split descriptions into Basics and Details.
Notable Changes
Aura Teller: Now checks for "threats", which are killing roles, wolfpack members as well as warlock and tanner
Huntress: Now formally selects a target, which will be killed when they die
Mad Scientist: May choose to not kill, if one subject is already dead
Devil: Can now chose what role the wager check will show them as
Devil: Can now protect anyone
Devil: Now starts with a single soul
Unaligned: Creation of Unaligned category and ascension. Cupid, Dog and Look-Alike are reclassified as Unaligned without further changes. Despot and Psychopath now ascend instead of stealing the win
Removed Roles:
Flute Apprentice
Role Additions
Town:
Town Crier,
Huntsman
Werewolves:
Psychic Wolf
Unaligned:
Survivor
Update V0 - Development Version
2019-02-28
An unreleased version of the role book, which still got used during the end of S2.
Notable Changes
Assassin: Limited to 3 attacks
Barber: Does not turn into Citizen anymore after using their power
Royal Knight: Does not turn into Citizen anymore after using their power
Executioner: Does not turn into Citizen anymore after using their power
Runner: Does not turn into Citizen anymore after using their power
Cult Member: Does not turn into Citizen anymore when cult is disbanded
Grandma: Reduced from 3 to 2 players, but still gets x3 vote
Mad Scientist: Must choose one of their two subjects to kill on death, instead of killing both
Witch: Potion of Life only protects the witch and three others, instead of everyone
Removed Roles:
Sacred Wolf,
Immortal,
Horseman,
Ice King,
The Thing,
Robin Jackson,
Jack Robinson,
Priestess,
Curse Caster,
Town Elder,
Innkeeper,
Idiot,
Exorcist,
Amulet Holder,
Alcoholic,
Angel
Role Additions
Town:
Receptionist
Werewolves:
Scared Wolf
Solos:
Pyromancer,
Flute Apprentice
Old Book V6
2019-02-11
This version contains no significant changes. Only phrasing and formatting is adjusted.
Old Book V5
2018-02-21
Another revision, adding a couple of more advanced roles.
Notable Changes
Amulet Holder: Amulet can be held forever
Exorcist: Now also kills Devil & Demon
Role Additions
Town:
Innkeeper,
Jack Robinson,
Robin Jackson,
Witch
Solos:
Despot,
Devil,
Demon,
Horseman,
Ice King,
Immortal
Old Book V4
2018-01-22
Another small revision.
Notable Changes
Amulet Holder: Renamed. Amulet can now safely be held for three days, but kills afterwards.
Hellhound: Role Created - Hellhounds are wolves that know each other
White Werewolf: Can now kill at night
Old Book V3
2018-01-17
Another small revision, completing unfinished roles from V1/V2.
Notable Changes
Amulet Crafter: Role Created - Gives out an amulet which protects at night and can be passed. Not passing it slowly leads to negative effects.
Fortune Apprentice: Will become Fortune Teller even after role loss.
Role Additions
Werewolves:
Bloody Butcher,
Wolf Cub
Solos:
Vampire
Old Book V2
2018-01-16
A small (and incomplete) revision of V1.
Notable Changes
Fortune Teller: Will learn if they have a Fortune Apprentice
Role Additions
Solos:
Psychopath,
The Thing,
Undead
Old Book V1 - S1G2
2018-01-15
This was the very first full role book pdf, adding most of the roles.
Notable Changes
Cupid: Win condition of lover and cupid is merged
Crowd Seeker: Now guesses three roles and gets confirmation
Flute Player: Now obstructs investigative roles
Runner: Turns into Citizen after using ability
White Werewolf: If only wolves and the white werewolf remain, the wolves win
Role Additions
Town:
Alcoholic,
Amulet Crafter,
Assassin,
Aura Teller,
Butcher,
Barber,
Dog,
Executioner,
Exorcist,
Fortune Apprentice,
Grandma,
Hooker,
Idiot,
Look-Alike,
Macho,
Mad Scientist,
Priest,
Priestess,
Stalker,
Royal Knight,
Town Elder
Werewolves:
Curse Caster,
Hellhound,
Infecting Wolf,
Lone Wolf,
Sacred Wolf,
Tanner
Solos:
Angel
Old Book V0 - First Release
2017-11-02
This was the very first release of the role book, which was rapidly extended in V1-V4. This versions was only a bare-bones explanation of the most basic roles used for the very first game.
Role Additions
Town:
Citizen,
Baker,
Runner,
Fortune Teller,
Huntress,
Cupid,
Cult Member,
Cult Leader,
Cursed Civilian,
Crowd Seeker
Werewolves:
Wolf,
Warlock
Solos:
White Werewolf,
Flute Player